More Griffon pictures.
Monday, September 10, 2018
Wednesday, September 5, 2018
Wednesday, August 29, 2018
Emperor's Wrath
Aaaaaand we're back!
The campaign's on a temporary hold since I had to move recently, but that doesn't mean I can't get some painting done for other things.
Decided to finish painting a STank I've been stuck on for awhile after re-reading Uniforms & Heraldry of the Empire and noticing the Emperor's Wrath which is stationed at Middenheim.
The campaign's on a temporary hold since I had to move recently, but that doesn't mean I can't get some painting done for other things.
Decided to finish painting a STank I've been stuck on for awhile after re-reading Uniforms & Heraldry of the Empire and noticing the Emperor's Wrath which is stationed at Middenheim.
Monday, March 5, 2018
Blade, Bow, and Bone: Cold Nights
Ernst Kreuger cursed the cold.
It had been three years since he’d taken up
residence in the ruins of Castle Drachenfels and he still wasn’t any closer to
his goal than when he’d arrived. No matter how often he delved, his searches
had turned up nothing of Drachenfels’ work. He felt he could hear the laughter
of the ancient necromancer taunting him. Not for the first time, he cursed the
circumstances that brought that damned book into his possession, though it was his most prized belonging.
Kreuger idly wondered what had ever become of
the town guard that had brought the tome to a young priest of Morr so many
years ago. Had it really been 8 years since he’d started down this dark path? A
moment of curiosity and a few experiments were all it took to instill in him a
desire to abandon mortality. A moment of curiosity. All it took to send him
into a life of hiding from the priesthood and their Black Guard hunters. The
book had taught him much since then, but not nearly enough.
The book had sent him into the wilderness, but
legends had brought him to the castle. Legends of a necromancer who had defied death
since before even Sigmar himself had walked the world. Kreuger hoped to find
the secret somewhere in the castle, hoped that some secret library had survived
the ages.
Krueger grimaced as a horrendous noise ripped
him from his ruminations. Wearily glancing around, he noticed GĂ©vaudan,
the Beast of Parravon, amusing itself with a number of zombies. The Varghulf was
pouncing on them one by one and carrying them into a pile only to release them
and repeat the process once they’d shambled back to where they were originally
working. Kreuger yelled at it and received a look that was at once both
sheepish and threatening.
“He’s bored,” offered a sibilant voice to
Kreuger’s left, “and he’s not the only one. This digging is getting us nowhere.”
Lisbeth floated over until she came to rest
next to him. Always the look of disdain. The Banshee’s features seemed to be in
constant flux, as though she couldn’t maintain what form she had left. One
moment as beautiful as she had been in life, the next as beautiful as the death
currently surrounding him.
“The ancients who rest in these lands are vital
to our plans, my dear,” he stated. “We’ll be done here soon and with new forces
to further the revenge you desire.”
He pulled his cloak tighter around him and
shouted at the zombies moving the stones from the cairns to hurry, forgetting
for a moment that they were mere extensions of his will and not actual living
workers. Lisbeth narrowed her eyes at him and floated away as Kreuger felt his
cheeks burn. Always that damned look.
Ernst Kreuger cursed the cold.
Blade, Bow, and Bone: A Warhammer Campaign
Confession: I meant to start this blog before Blade, Bow, and Bone began so we could post entries as Campaign Turns and games happened.
For the past couple of months, we've been running an 8th Edition Fantasy map based campaign with Role Play elements to the armies and games. The point isn't just to see who can win, but to develop and grow the characters as the campaign occurs. To this end, not only is there a way for characters to grow with experience, wounds, and the like, but the forces themselves get bigger, gathering around these characters as they get more powerful, obtain influence with their factions, and become famous(or infamous as my case may be).
The Campaign Map
The campaign centers on the Bretonnian province of Parravon. A necromancer by the name of Ernst Kreuger has recently taken up residence in Castle Drachenfels, searching for something. His efforts to refortify the ruins using the nearest woods of Loren have drawn the ire of the Wood Elves. Seeing what they believe to be Bretonnian peasants cutting in areas they are forbidden and cutting more than the Elves allow Parravon to take, the Asrai blame the duke for allowing this. The Bretonnians deny any knowledge and swear to defend against any actions the Wood Elves intend to take against Parravon. Amongst the political drama, reports of disturbed graveyards reach the duke's ear and a young noble is selected to lead a party to investigate. As events come to a head, war seems inevitable.
We're about 5 turns into the campaign and so far we've seen the Wood Elves launch an early but unsuccessful direct invasion of Bretonnian territory, a quite disastrous attempt to play Chase the Pointy Ears by the Undead, and Fell Bats carry off the Bretonnian Battle Standard Bearer followed by a successful retrieval attempt by very angry horses.
We'll see were the next few turns take us. ;)
- Fox
Welcome to the Before Times!
Welcome to The Before Times, a place where I and a number of others will continue to explore, play in, and perhaps with luck develop in the world that was.
Here I hope to keep up the motivation for a number of projects still brewing for the Warhammer of old. Tabletop and RPG campaigns, creating armies I've meant to do for years, physically re-creating parts of the world, even a massive attempt to re-tell the End Times through games, fluff, and stories without the burden of a predetermined ending.
So, I hope anyone reading this will stick around, bear with any delays in posting I may experience, and enjoy the upcoming ride as much as we will.
Here I hope to keep up the motivation for a number of projects still brewing for the Warhammer of old. Tabletop and RPG campaigns, creating armies I've meant to do for years, physically re-creating parts of the world, even a massive attempt to re-tell the End Times through games, fluff, and stories without the burden of a predetermined ending.
So, I hope anyone reading this will stick around, bear with any delays in posting I may experience, and enjoy the upcoming ride as much as we will.
- Fox
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